Computer Science: COVID-19 East Asian Bias, Rummy 500, VR, and Optimal Grocery Shopping

Computer Science: COVID-19 East Asian Bias, Rummy 500, VR, and Optimal Grocery Shopping  

Creator:  SUNY Oswego
Hon, Lok Chi ( Speaker )
Freeman, Zachary ( Speaker )
Grzenda, Matthew ( Speaker )
Newton-Babuka, Jacob ( Speaker )
Publication Date: 04/14/2021
Type: Video
Source Institution: SUNY Oswego Institutional Repository
Holding Location: SUNY Oswego
Subject Keyword:  Quest 2021
Computer Science
Computer Science: COVID-19 East Asian Bias, Rummy 500, VR, and Optimal Grocery Shopping